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- Short: 68030 Compiler for ZMachine/Infocom games - 6.15.
- Author: Graham Nelson (graham@gnelson.demon.co.uk)
- Uploader: Richard H. Poser II (whomiga@missingpiece.com)
- Type: game/text
- Replaces: game/text/inform614_030.lha
- Requires: inform_lib67.lha
- Action: NoStart
-
- Ported to the Amiga by the Uploader (Richard H. Poser II)
-
- The latest version can always be found at
- <http://www.missingpiece.com/inform/amiga.html>
-
- If you're using Amiga Inform, could you please send me an E-Mail. I'd just
- like to know who is using it.
-
-
- [readme stolen from the AmigaInform5_5 readme]
-
- Inform is a compiler for text-only adventure games, writtem by
- Graham Nelson <graham@gnelson.demon.co.uk>. It produces `story files' in
- "Z-code" format, which was designed by Infocom and used for all their
- adventure games from "Zork I" to "Shogun". This format is computer
- independent and represents the most portable form in which games can
- ever be written, as no alteration whatever is required to move a game
- from one model of computer to another -- these games can be played
- using Infocom's interpreters or one of the freely available
- interpreters.
-
- Inform is not just a compiler but an `operating system' too: its
- library allows designers to begin coding at once. An Inform source
- file is very similar to a C source file, but need not contain any of
- the parser code, or the running of the `game universe' -- only
- descriptions and exceptions to the usual rules.
-
- The library understands rooms, objects, duplicates, containers,
- doors, things on top of other things, light, scoring, switching things
- on and off, opening, closing and locking things, entering things,
- travelling about in them and so forth.
-
- The parser it uses (which can be entirely invisible to the
- designer, but is programmable and very flexible) is sophisticated
- enough to handle ambiguities, clarify its input by asking questions
- and to cope properly with plurals, vagueness, conversation, pronouns
- and the player becoming someone else in mid-game.
-
-
- ============================= Archive contents =============================
-
- Original Packed Ratio Date Time Name
- -------- ------- ----- --------- -------- -------------
- 240812 112498 53.2% 24-Mar-98 01:01:46 inform030
- 1999 1064 46.7% 24-Mar-98 00:46:38 Inform615_030.readme
- -------- ------- ----- --------- --------
- 242811 113562 53.2% 28-Mar-98 10:10:58 2 files
-